Reflecting on the project

Hey everyone!

Now that our project is over, we would like to reflect on the whole process.
In the very beginning, we had a rusty start. We were not on the same level of what we should do this project in order to get the result we wanted. But no harm done, we got together, spoke a lot about it, and got started, all with the same goal in mind. We used scrum as a tool to help us all, it made clear what had to be done and what was already finished. In that way, we were able to keep track of our progress.

I think I can speak for the guys who worked a lot with the computer software when I say that the software and programs used consumed lots and lots of time just to get familiar with them. It was part of the project, but it is a shame that we only got to work with it for such a short period. So we only understand parts of the programs and software, and not (almost) in its entire. I think if we had more time, we would have had a better understanding, so the whole process would be a lot smoother. This is also important for further research. If other people want to continue what we started, they have to use the same software and programs and we cannot clearly explain what we have done, because it was a lot of trial and error that got us somewhere. But all in all, we did learn to work with those programs, which was fun and informative!

If you ask what more we would have wanted for this project, we think we can say that we really did everything we could in the time given. But there are a couple of small things we wanted to work, but we just could not get it to work. For example, we bought the heartsensor. We wanted to synchronize it with our heartbeat animation. How cool would it have been if that could work?! For future projects, we think it would be nice if more parts of the scenario can be worked out, so that in the end, there is a fully functional, interactive gameplay (maybe even with some nice aminations in it). Of course, there are also other possibilities, such as working with other scenario’s.

We think the most important thing we learned as a team is that it is really important to be on the same level, speak your mind and communicate a lot with eachother. You are not alone in a team, so everyone should be involved. At the same time, that is the strength of a team.

We hope you had a lot of fun reading our blog posts, now it is time to say goodbye for us.
We salute you!

Joy, Kasper, Tom and Tom, Zishun and Nina

 

Update #10 – Science Fair

Tuesday the first of November, we and our fellow desing-students organised a science fair to show how far we have all come in the previous 4 weeks. All together it was a great succes, the built up was quite the work, but once everything was installed and connected we were ready to show our prototype! It was nice to see people were so excited to give our model a try and gave us super enthousiastic feedback.

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The team trying to figure out tripods.

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A view of the whole fair.

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The Decan of Industrial Design Engineering faculty and our coaches from LUMC trying out our prototype.

Update #09 – Finishing up the project

Hello Everyone!

Today is officially the last full day we can spend on this project, we are wrapping it all up.
This week we focused on working towards the Science Fair that is coming up next Tuesday, and on dotting the i’s.
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The virtual heart model is beginning to look like our final prototype.
The different parts of the heart have different colors, and the puzzle mode is almost fully functional. We also added a feature where you can learn the names of the different parts of the heart. Another great thing that is about to be finished is the human model. Soon, you will be able to look at the human model, and pick the heart from its place to start exploring!

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We also managed to export the video footage from the HTC vive to the Gear VR glasses. So now, the patients will be able to take home their experience and show it to their family and friends. This is an important aspect of our scenario.

At the science fair, we will present our final prototype and everyone will be able to experience it. So stop by and come take a look! The science fair will be held on the first of November at the Faculty of Industrial Design Engineering (Landbergstraat 15) in Delft.
See you there!

Update #09 – Green Screen and animations

We got a Green Screen set up to experiment with how we are going to present our prototype. We have a webcam with a wirde range camera to record the person using the VR set, and place him/her inside the VR enviroment.

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Furthermore, we have updated our heartbeat animations:

Lastly, we chose the interface for our prototype. We took into account the opinion of a Psychology student when choosing the design.

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Update #05 – Let’s meet again

Hi everyone!

At our weekly meeting last Friday with the experts, we presented the progress we made so far. Michel tried on the HTC Vive and experienced the new features we implemented. He was able to enlarge the heart, to cut it, and to put the different pieces of the heart together like a puzzle. He gave us some feedback to work on in the next week.
We also received the first reaction of a heart patient through the notice we sent out.

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This weekend, we also 3D-Printed an aorta to present this Tuesday during the mid-term presentations. This is a normal aorta, we are also planning on printing another aorta with a coarctation.

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Update #03 – Into the Storm, The BrainStorm!!

With the SCRUM board all set up and our Trello page updated, we were ready to Brainstorm. Based on the feedback that the client gave us, we focussed on the question “How to make the VR experience personal, collaborative and interactive?”.20161011_141837

Based on the interview at Leiden + the brainstorm, we were able to come up with different user stories, and were able to start sketching on the scenario!

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