Reflecting on the project

Hey everyone!

Now that our project is over, we would like to reflect on the whole process.
In the very beginning, we had a rusty start. We were not on the same level of what we should do this project in order to get the result we wanted. But no harm done, we got together, spoke a lot about it, and got started, all with the same goal in mind. We used scrum as a tool to help us all, it made clear what had to be done and what was already finished. In that way, we were able to keep track of our progress.

I think I can speak for the guys who worked a lot with the computer software when I say that the software and programs used consumed lots and lots of time just to get familiar with them. It was part of the project, but it is a shame that we only got to work with it for such a short period. So we only understand parts of the programs and software, and not (almost) in its entire. I think if we had more time, we would have had a better understanding, so the whole process would be a lot smoother. This is also important for further research. If other people want to continue what we started, they have to use the same software and programs and we cannot clearly explain what we have done, because it was a lot of trial and error that got us somewhere. But all in all, we did learn to work with those programs, which was fun and informative!

If you ask what more we would have wanted for this project, we think we can say that we really did everything we could in the time given. But there are a couple of small things we wanted to work, but we just could not get it to work. For example, we bought the heartsensor. We wanted to synchronize it with our heartbeat animation. How cool would it have been if that could work?! For future projects, we think it would be nice if more parts of the scenario can be worked out, so that in the end, there is a fully functional, interactive gameplay (maybe even with some nice aminations in it). Of course, there are also other possibilities, such as working with other scenario’s.

We think the most important thing we learned as a team is that it is really important to be on the same level, speak your mind and communicate a lot with eachother. You are not alone in a team, so everyone should be involved. At the same time, that is the strength of a team.

We hope you had a lot of fun reading our blog posts, now it is time to say goodbye for us.
We salute you!

Joy, Kasper, Tom and Tom, Zishun and Nina


Update #09 – Finishing up the project

Hello Everyone!

Today is officially the last full day we can spend on this project, we are wrapping it all up.
This week we focused on working towards the Science Fair that is coming up next Tuesday, and on dotting the i’s.
Doc - 28 okt. 2016 - 14-24 - p2
The virtual heart model is beginning to look like our final prototype.
The different parts of the heart have different colors, and the puzzle mode is almost fully functional. We also added a feature where you can learn the names of the different parts of the heart. Another great thing that is about to be finished is the human model. Soon, you will be able to look at the human model, and pick the heart from its place to start exploring!

Doc - 28 okt. 2016 - 14-24

We also managed to export the video footage from the HTC vive to the Gear VR glasses. So now, the patients will be able to take home their experience and show it to their family and friends. This is an important aspect of our scenario.

At the science fair, we will present our final prototype and everyone will be able to experience it. So stop by and come take a look! The science fair will be held on the first of November at the Faculty of Industrial Design Engineering (Landbergstraat 15) in Delft.
See you there!

Update #05 – Let’s meet again

Hi everyone!

At our weekly meeting last Friday with the experts, we presented the progress we made so far. Michel tried on the HTC Vive and experienced the new features we implemented. He was able to enlarge the heart, to cut it, and to put the different pieces of the heart together like a puzzle. He gave us some feedback to work on in the next week.
We also received the first reaction of a heart patient through the notice we sent out.


This weekend, we also 3D-Printed an aorta to present this Tuesday during the mid-term presentations. This is a normal aorta, we are also planning on printing another aorta with a coarctation.


Update #02 – Our trip to the LUMC

Hello World!

On Friday the 7th, we went to the LUMC in Leiden for a very varied day.
First, we had a lecture on the anatomy of the human heart so that we would become more knowledgeable about the subject. We got the opportunity to hold real plastificated hearts in our hands, a totally new experience for us. Out of respect of the relatives, we could not take any pictures.

After the lectures, we conducted an interview with Dr. Eduard Holman, a cardiologist at the LUMC. This was a very helpful interview, because it gave us insight into the doctors’ perspective. For example, he informed us about how he thought Virtual Reality could be used for the education of patients. For the second lecture we learned about different heart defects by looking at preserved hearts.


In the afternoon we had a meeting with the experts. We were able to present our demo in the HTC Vive. They had the opportunity to experience the HTC Vive themselves, so they got a better understanding of what we have been doing the past couple of days. The experts showed a lot of enthusiasm when we discussed our project and the potential of using Virtual Reality. How this meeting went speaks for itself when you see the photo’s and video we made. Enjoy!
Schermafbeelding 2016-10-11 om 11.26.50

Update #01 – The first week

Welcome to our first update!

Last week, our group has been working on several things. We spent a great deal of our time getting familiar with the HTC vive and different software -such as Unity and Blender- that need to be mastered in order to build the prototypes. The results that came out of experimenting with the software were interesting. We filmed some pieces of the work, which you can view below. We also contacted a few people that can help us with getting to know needs of the stakeholders; the patients and their families, and the doctors. Lastly we also brainstormed about ideas that we could use in our prototypes.